showing 16 games

namepublisher(developer)year arrow_downwarddescription
Chrono Quest  Psygnosis (Infomedia)1988Chrono Quest is an adventure game told in still images and text windows. Controls are implemented by various icons around the screen border. The gameplay basically is somewhere in between modern point&click adventures and graphics-supplemented interactive fiction. The plot starts off some time around 1920 in the mansion of the main character's father, which was murdered and left the protagonist as the main suspect. In the course of exploring the mansion, the player finds a time machine and starts tracking down his father's murderer through the ages...***
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Crack Linel1988Swiss developed Arkanoid style game, with a prehistoric theme. Play is for one or two players simultaneously (including a battle-mode), and options are available for mouse and joystick controls. A comprehensive level editor is also included.

The players’ bat here is made out to look like a bone, and the ball is a spherical stone. Level backdrops are randomised pixel-painted scenes featuring different types of Dinosaurs.

The bricks to knock out sometimes contain pickups to collect, such as a laser gun, an automatic CPU controlled bat navigation mode, extra life, slow-ball etc. A pickup is immediately activated upon collection, but subsequent ones collected are not if one is active, and clicking the right mouse button will cancel out the current effect for the last pickup collected.

A bonus coconut game can be enabled from the main menu, which in turn lets you play this sub-game at predefined intervals during the course of standard play, where you control a caveman holding a pan, and the object is to catch coconuts that fall from trees with it, by moving from left to right on the single screen. Your bonus is tallied for how many coconuts you managed to catch in the allotted time.***
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The Flintstones Grandslam (Teque)1988 labelimageminimize
Dugger Linel1989 labelimageminimize
A Prehistoric Tale Thalion (The Lost Boys)1990Take yourself back to the time when dinosaurs still ruled the earth - take upon yourself the task of rescuing them from extinction in "A Prehistoric Tale". Negotiate 80 levels of a time when man did not exist. Play it on your own or play it in the fiendishly addictive simultaneous two-player mode.

Fun factor: Amazing. Lastability: Unbelievable. Style: Cute yet incredible.

"A Prehistoric Tale". Will it be your tale?

Thalion. For those who feel up to a challenge.***
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Dino Wars Magic Bytes (Digitek)1990 labelimageminimize
Time Machine Activision (Vivid Image)1990 labelimageminimize
Chuck Rock Core Design1991He's fat, he stinks and he's one of the best-loved characters ever to climb his way out of the primordial slime and onto your video screen. In this rockin' new 16-bit adventure for your Super NES, you'll join Chuck Rock on his belly-bashing, odor-kicking, rock-tossing mission to rescue his wife Ophelia from arch-rival Gary gritter. You and Chuck, who's equipped with a pea-sized brain and nuclear body odor, have to crush some pretty strange characters, like the wild and wooly mammoth, one mean triceratops and a saber-toothed tiger who's permanently hot under the collar. Together, you and the Chuckster swim through swamps, travel up volcanoes and shiver your way through the ice age -- all in the name of love! Nineteen levels set in five prehistoric worlds. Eye-popping graphics and very cool animation. If you wanna rock, you gotta get Chuck Rock.***
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Prehistorik Titus (Movie Interactive)1991Raider of the lost Nosh!

Prehistorik, a member of the T-Bone Tribe, is hungry and ready for a bronco lunch! Armed with Diner-Club, his faithful frazzler, he sets off on his food-spotting expedition. Follow Prehistorik from the unexplored ice-fields of Antarctica, the darkend mysterious caverns of the shady continent to the lush jungles of the Tropics.

Featuring: Rhino Dendron * King-Kongorus XII * Chimp-Agogo * Boa-Dee-Sauce * Pyro-Tax * And many other Chops ### Lunch is served!****
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B.C. Kid Hudson (Factor 5)1992BONK'S ADVENTURE™
16-BIT GRAPHICS ADVENTURE GAME

Bonk yourself out in this head-buttin', head-splittin' adventure. As Bonk the Caveman, use your head against Kongo Zilla, Tractorhead and the wackiest array of prehistoric foes ever seen. Be sure to eat your meat-and-vegetables as you power-up to battle Evil King Drool himself. It's a real head-banger!

Number of players: 1
Number of levels: 7, plus secret bonus screens
Ages: 8 years to adult***
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Bignose the Caveman Codemasters (Optimus)1992Long, long time ago (but not necessarily in a galaxy far, far away), there was a caveman named Big Nose. One day he went out of his cave and saw a pterodactyl flying around. "That will be my dinner", - thought Big Nose, took out his trusty club and ran after the winged reptile. Naturally, his quest for nutrition became much longer and more dangerous than he had ever imagined...

In this platform action game, you guide Big Nose through prehistoric levels, fighting prehistoric animals of various kinds. Big Nose starts out with his club, but will gain other, more powerful weapons. During your quest you can collect bones, which are the currency of the game. There are shops in which you can buy weapons and various spells that you'll be able to cast.***
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Cavemania Atlantis Software (Shaw Brothers)1992Fed up with having Brontosaurus steaks for dinner, Ug the Caveman has decided to try something new for a change - by navigating nine islands in search of the three pterodactyl eggs perched high in the mountains, and bringing them back to his cave one by one, making sure that not one egg breaks along the way. Unfortunately, searching for the eggs comes at a price. Ug must also leap across rivers, dodge erupting volcanoes, and use a number of rocks to kill any land-based predators that get in his way. If he comes into contact with any of these, he will lose some energy, which can be restored by collecting fruit. Once Ug has taken all three eggs to his cave, he has to collect some wheels so that he can travel to the next island. labelimagesubject
Joe & Mac: Caveman Ninja Elite (Motivetime)1992 labelimageminimize
Ugh! PlayByte (Bones Park Software Artistic)1992 labelimageminimize
Chuck Rock 2: Son Of Chuck  Core Design1993Join Chuck Jr. on 6 levels of prehistoric combat as he battles through volcanoes, mountains, jungles and caves. Tackle dinosaurs, snakes, elephants, grizzly bears, monkeys, tigers and turtles on your way to the final confrontation - the showdown at the Datstone Car Company to rescue the imprisoned Chuck Rock!***
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[59]***1994 CD32 version
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Humans 2: The Jurassic Levels  Mirage;Gametek (Imagitec Design)1993Released as an addon to "The Humans" (Stand-Alone version as well as version that required the original "The Humans"). Also released by Gametek as official sequel "Humans 2". labelimageminimize
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